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Empire: Total War
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MehmetTheGoatherd
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PostPosted: Wed Jul 23, 2008 6:51 am    Post subject: Reply with quote

Indeed it looks good!
Theres a trailer out now, land screens, and 3 podcasts Wink
Go to totalwar.com for the latest!
http://www.sega-australia.com/games/?g=238 for the trailer!
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PostPosted: Thu Jul 24, 2008 4:57 am    Post subject: Updating shortly.... Reply with quote

Hail Warriors of Troy, allies, emmisiaries and guests!

How is everyone? I'm well. I will update this as soon as I have some posting time

I will gather all the podcasts, trailers, screenshots and recent FAQ's and post it here.

Cheers!

Confused UNIVERSITY TIME GOT TO GO Confused

Emperor Vladimir

EDIT: WAS IN SUCH A RUSH I FORGOT TO PUT [/i] I PUT [/i[
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PostPosted: Fri Jul 25, 2008 2:23 am    Post subject: Reply with quote

Until Emporer Vladimir updates the info, i thought you all might want to check this out. http://uk.gamespot.com/pc/strateg...gsupdates&tag=updates;title;2

Its the link to Gamespots E3 2008 ETW coverage, including brand new official videos and screenshots.
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PostPosted: Tue Jul 29, 2008 3:05 am    Post subject: COMING SOON! Reply with quote

Hail Warriors of Troy, and other fair noblemen/women!

Thanks Johnny I mucho appreciate your input!

I am on a very tight timetable now guys. I'll be posting it up for everyone to see. I have set times for playing games  and admin while I am on my uni weeks. Holidays are whatever Poking Tongue

Anyways Great work and It'll be up soon when I get some more free time!

And Ready your muskets, your bayonets armed for the lurking release of here Empire: Total War Cheers!



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PostPosted: Tue Jul 29, 2008 6:59 am    Post subject: Re: COMING SOON! Reply with quote

General_Vladimir wrote:


And Ready your muskets, your bayonets armed for the lurking release of here Empire: Total War Cheers!



Emperor Vladimir


And new computers and upgrades! :p
(Weekend after next I WILL have my new computer for sure)
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PostPosted: Fri Aug 01, 2008 2:13 am    Post subject: Reply with quote

Okay, whilst scouring the net for fresh info, i come across this at, none other than, GAMESPYS website. There reporters were shown an ACTUAL naval battle, as well as videos of other stuff. Here is their report, including screenies!!

The Creative Assembly's Total War series has taken gamers from feudal Japan and medieval Europe to ancient Rome... and tossed in some Vikings for good measure. The company's current project is Empire: Total War, a game that is the natural progression for the series as it moves things out of the Dark Ages and into the era of wooden ships and iron men known as the Age of Napoleon and the Age of Sail.

We didn't get to see a ton of gameplay. In fact, the ground combat was shown as simply a series of screenshots. We did get a detailed look at naval combat, which is a first for the series, and it looked absolutely stunning. Granted, it helps knowing the company's track record for developing games in this series, and when you consider that the Creative Assembly knows what it's doing, combined with the awesome E3 demonstration, it's very easy to get excited about this early 2009 release.

The demo showcased a naval battle between Great Britain and the United States in the late 1700s. There are roughly 40 ship types in the game from sleek sloops to massive ships of the line. Controlling these ships is very intuitive; you play the role of Admiral, which is a lot like being a General in the other Total War games. You can form ship groups, build custom ship formations, or use one of many preset formations before a battle. As Admiral, you need to worry about wind, morale, and other common sea battle conventions.

As the sea battle between the Brits and the Yanks raged, we noticed the ship's crew running about manning stations. It was then that we were informed that every man on the ship is an individual with responsibilities like a real seaman. A cannon crew, for example, requires more than one man as it prepares to fire chain or grape shot, and you can scan the gun deck and look to see if every gun is being properly managed. There's no micromanagement involved, but it's just cool to see that level of detail.

This spills over during boarding actions. You see your men grapple an enemy ship and storm the enemy's deck. Again, these are individual soldiers and they'll actively seek out other men to fight. There are no canned or abstracted units -- these are your soldiers down to the man.

The crew also has real-life awareness. For example, as the battle continued, a ship's deck caught fire after being hit by a rocket ship, which basically launches small incendiaries that look like fireworks. Men started to leap into the water while the gun crews below deck were completely unaware of the danger above and kept firing the cannons until it was too late and the magazine caught fire, causing a massive explosion killing all inside.
During this epic battle it was impossible to ignore just how gorgeous it all looked. The sea itself stood out as waves rolled up alongside ships and sea spray covered the decks. The water alone took over a year to code using an in-house physics engine, and the work definitely shows. The ships are also meticulously detailed and historically accurate and sea battles support up to 20 ships per side. It's a sea dog's dream game.

The kicker of course is that naval combat is but a small part of the overall package. Ground combat is a huge component, just like in any other Total War game, and even though we didn't get to see any of it, the new goodies the team has in store sound great on paper.

As with naval combat, the level of detail is exceptional. Little things like cavalry using various breeds of horses, this is something that most people will never notice but it displays what the game is after. The goal is visual and historical detail. When it rains, for instance, uniforms get dirty at various times; terrain degrades depending on how often it gets trampled upon. Rain also causes gunpowder to get wet increasing the chance of misfire, and if it rains too much the mud slows down artillery, causing a Waterloo effect. The terrain is generated using NASA satellite info so nothing has been left to chance. When fighting in France, you are fighting over accurately modeled French soil.

The combat interface is a lot like that of Rome: Total War, so players familiar with the series will be able to jump right in and play (on land, anyway). Speaking of which, there are some new features in land combat that stand out. Units will now take cover automatically behind solid cover and you can even garrison buildings with infantry. Again using Waterloo as an example, you can actually simulate the fort defense in that famous battle.

The screenshots were great at showing what combat is going to look like and just like in the naval combat each soldier is now an individual. Each soldier is fighting as a single entity and this becomes very clear during bayonet charges when it's hand-to-hand and every man for himself.

The notable figures from the period are in the game, from Wellington to Napoleon and everyone in between, from subordinates like French General Ney to famous units like the Imperial Guard. Playing the Grand Campaign allows you to alter history, though. You can make moves and conquer territory throughout the game that causes Napoleon to fail to show up and take command of France. If France is under English control it's hard for Bonaparte to do much. The Grand Campaign supports up to 12 playable nations and while the list wasn't divulged, you can expect the prominent nations of the time to be represented, including Austria, Prussia, Portugal, Spain, etc.

In addition to the Grand Campaign, which will be familiar to Total War fans, there is a new "story mode" that was briefly touched upon that revolves around the United States' quest for independence, starting at the Jamestown colony and running through the years of the Revolution. How this will work is still under wraps.

Sega is showing more of the Grand Campaign and the ground combat later this year at the Leipzig game conference in August; we'll be there waiting to get a deeper look at this extremely promising entry to the Total War saga.

Garrison in building!! Every man on a ship has a purpose!! Different breeds of horses for Cavalry units!! The way that ship explosion was described!!

Can you tell im excited?? Laugh Out Loud
Mr Party  Mr Party  Mr Party  GO WOT!!!  GO WOT!!!  Mr Party  Mr Party
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PostPosted: Fri Aug 01, 2008 2:16 am    Post subject: Reply with quote

And here is some more screenies, that were released this month!!





And this little beauty is the OFFICIAL TEASER TRAILER that was released this month!!



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PostPosted: Sat Aug 02, 2008 10:23 am    Post subject: Reply with quote

Ah yes Johnny i read that preview, and a few others similar to it.
CA had a booth in E3 and everyone got to try it Sad (jelous)
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PostPosted: Thu Aug 14, 2008 5:38 pm    Post subject: Reply with quote

Hail Warriors!!

Whats this, you're suffering withdrawel symptoms from ETW info!?!

Let Dr Confused prescribe a healthy dose of BRAND NEW VIDEO

Brand new video that is OFFICIAL AND SHOWS ACTUAL NAVAL BATTLE TAKING PLACE, INGAME!.

Enjoy it as much as i did, this is to my knowledge the first video of actual naval battles taking place.
If you go to Sega's official TW site, they have a link there to the brand new ETW Website (Official).



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PostPosted: Fri Aug 15, 2008 2:45 am    Post subject: Reply with quote

Suprise


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